INTRODUCTION
In an effort to add a dash of tactical awareness to the CoH games, together
with a pinch of panic and a sliver of progression we have devised a campaign
wrapper surrounding the excellent CoH battles themselves. One team is comprised
of humans and the other is comprised of a computer side.
The human team seeks to advance through the sectors towards the enemy's home
sectors and push them from the territory. Success means the human team advances,
failure means they are pushed back. Whichever team loses their home sectors
loses the campaign.
|
THE
PLAYERS American Commanders
|
|
CURRENT TURN: 30 |
| 07/11/08 Movement
Phase: Sunday-Monday |
| SECTORS
BECOMING FRIENDLY : After Battles: 83 At End of Turn: none |
| SECTORS
BECOMING CONTESTED: |
| SECTORS
BECOMING HOSTILE: |
| Current
turn Movement Phase: Starts: Thursday 3rd December Ends: Sunday 6th December |
Current
turn Battle Phase: Starts: Sunday 6th December Ends: Sunday 13th December |
| BATTLE
RESULTS
|