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SID MEIER'S PIRATES!
This is a llama

Reviewer: Violent Jay

Review Date: 12/12/2004

Score: not stated

The remake of the old classic finally made it onto the shelves in time for christmas. But I couldn't wait that long, so I gave meself an early present, and the rest of this years haul gotta compete very hard with this one for any attention smile.gif

Damn this game rocks (yeah I'm that old), it's like being 15 in front of a Commodore 64 again. They've succeeded completely in carrying the original great gameplay over to this new edition of every boys favorite pirate adventure. But now it looks and sounds good too.

For those who have no idea what I'm writing about - the original Pirates were released back in '87 I think, and offered a revolutionary open gameplay. You start out in 1620-1680 as a young european reject seeking fame, revenge and fortune in the carribean. Armed with only you fencing skill and a small ship, plus a dozen rowdy crewmembers, you are now free to explore, plunder and/or trade your way through an exiting era of famous pirates and constant colonial warfare. Several storyplots run throughout the game offering you a wide choice of activities. What you choose to do and when is entirely up to you. You start out picking your nationality; Dutch, French, English or Spanish. Then the game starts by placing you outside a friendly port with a small ship and a handful of men, everything else from then on depends on what tickles your fancy..

For those who do know what I'm writing about - The new edition offers a few welcome changes, but the overall feel of the gameplay is exactly as in the original, which in this context is a good thing! The swordfights have a bit more options now. The govenors offer you a variety of missions. You actually have to dance your way into the govenors daughters hearts (sounds wuss, but rather fun once you get the hang of it). Gone are the days of attacking cities by sea - only land combat allowed now. More fun with new toys in ship to ship combat; Grapeshot (for crew), Chainshot (for sails) and the usual Roundshot (for everything). More shiptypes (large frigate or flag galleon anyone?). Special items to help you out on your various quests. More villains to chase. More pirate havens.

/salesman mode ON
Should you help out the local govenor escorting his peace treaty offer to the nearby enemy town or would you rather romance his lovely daughter? Should you try to locate your missing family members or is the search for forgotten Inca cities more to your taste. Is that old treasure map you bought off an old pirate in the tavern worth investigating or is the rumour of the spanish treasure galleon leaving for Europe more tempting? Let's play Pirates and find out wink.gif
/salesman mode OFF